Notas da atualização
Type-11 Prospector Update 2
Greetings Commanders,
The Type-11 Prospector Update 2 is now live and addresses the following issues.
Features of Note
- Introduced new functionality to prevent 'claim sniping'. When the primary port is completed in a newly colonised system, an exclusive lock on making claims FROM that system's colonisation contact will be enforced for a short period
- The System Architect may exclusively make claims from the system for 30 minutes
- After this 30 minutes expires, anyone within the System Architect's Squadron may make a claim for the next 23.5 hours
- This will function even if the System Architect is in their own solo Squadron
- After a total of 24 hours, the exclusive claim rights lift and any player may make a claim from the newly constructed system
- Note that if the System Architect is not in a squadron, then only the 30 minute lockout applies.
- The claim panel via the colonisation contact has been updated to display when a lockout is in effect, and details the remaining duration
Companion API
- Facility construction effort requirements info has been included in the /market endpoint
Bug Fixes
- Fixed the main cause of the faction simulation (BGS) becoming stuck in some situations. This should resolve most instances of conflicts/expansion/influence etc. not functioning as intended. (Issue IDs: 73217, 78523, 69655, 73348, 78112)
- Fixed instances of a physics issue that could cause ships to explode
- Fixed multiple issues with transferring cargo from your ship to fleet carrier inventory
- Fixed instances when transferring cargo to fleet carrier inventory, the transfer can sometimes silently fail with items "lost" on both the carrier and ship untill a relog (Issue ID: 78801)
- Fixed instances of transferring all cargo at once from ship to fleet carrier inventory to fail